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Skills DW Season3 Episode2 !  Emblema2

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 Skills DW Season3 Episode2 !

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Taurus
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PostSubject: Skills DW Season3 Episode2 !    Skills DW Season3 Episode2 !  Icon_minitimeFri Mar 11, 2011 2:46 am

Dark Wizard !

Some men strive for physical perfection. Others would rather bend the laws of nature to benefit their cause. The Dark Wizard can command the elements to smite his foes. He can also call upon the spirits to aid him. Most people are wary of the powers of the Dark Wizard and usually leave them alone. However, others make the mistake of thinking them an easy target due to their weak stature. But do not be deceived! Many warriors have suddenly been engulfed in flames before even reaching a Dark Wizard.
The Dark Wizard has an array of offensive spells that can defeat any man or beast in no time. Although powerful, many of these spells require time to find as well as huge amounts of energy to master and large amounts of mana to cast.


- Scroll Skill :

- Energy Ball :
The first power of the Dark Wizard, squeeze their energy in a small area to be sent to your enemy.
View Energy Ball

- Fire Ball :
Even the rookie Magic Gladiator can master this simple technique with ease. By rolling a huge ball of fire, gives a massive damage to enemies.
View Fire Ball

-
Power Wave :
It triggers a wave of force towards the enemy. Energy drawn from the earth moves toward the enemy to deal with moderate damage.
View Power Wave

- Lightning :
With this skill strikes the opponent moving it from side to side.
View Lightning

- Teleport :
The Teleport enables the character transported to places where others can not enter with characters.
View Teleport

- Meteorite :
Summons a meteor from heaven to punish opponents.
View Meteorite

- Ice :
The ice spell has a chance to freeze enemies, reduze movement and attack speed.
View Ice

- Poison :
The spell invoking poisonous algae that sprout from the ground near the feet of the target, the enemies poisoned slowly lose life.
View Poison

- Flame :
Summons a pillar of flame which causes continuous damage on all creatures it touches.
View Flame

- Twister :
The Twister allows the launcher conjure small cyclones that can confuse the enemy when hit on them.
View Twister

- Evil Spirits :
Summons spirits to fight alongside the Magic Gladiator. These damage all enemies within line of sight of the Magic Gladiator.
View Evil Spirits

- Hellfire :
The Magic Gladiator can conjure hellfire that springs from the ground and hit several objetvios found in their environment
View Hellfire

- Aqua Beam :
This spell has a beam of concentrated water to penetrate multiple enemies through.
View Aqua Beam

- Cometfall :
The Cometfall casts a beam of energy that shoot the targets from the sky.
View Cometfall

- Inferno :
Hell creates a ring of fire around for a few seconds, burning immediately to those around.
View Inferno

- Teleport Ally :
Allows you to move a member of your party to your location. It is very useful in situations where party members can not enter.
View Teleport Ally

- Soul Barrier :
Field of energy that reduces damage according to the energy you have.
View Soul Barrier

- Ice Storm :
Ice storm that drops to all enemies within its about inflicting greater damage and reducing movement speed
View Ice Storm

- Decay :
Poison ball dealt a huge amount of damage and poison the enemy to death.
View Decay

- Nova :
Probably the strongest power in the game. The magician concentrates all his energy and generates a huge explosion of energy.
View Nova


- Special Skill :

- Mana Glaive :
Skill for exclusive use in the Castle Siege.
View Mana Glaive
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